

Tribal reform into Kingdom, Theocracy or Republic require Feudalism to be embraced. This also applies for Inti, Mayan, Nahuatla and Alcheringa countries, which will get their respective technology groups back. Reforming into monarchies, theocracies or republics as a Totemistic horde will now swap your technology group with the North American tech instead of the Chinese tech. Increased the settlement costs through Tribal Development, making it cost now 50 ADM, 50 DIP and 50 MIL. Being over the Government Capacity now decreases the Tribal Development Growth (at 100% over capacity, the Tribal Development Growth is decreased by 100%). Now you know what trade goods are in tribal land so you can't keep migrating around in your land until gold shows up. Fixed the "pillage state, release vassal, pillage it again" exploit. Concentrate development: changed algorithm to convert dev stolen to monarch points in the pillaged province, then use those monarch points to buy dev at the capital so that after a point it won't buy you anything. Improved macrobuilder performance when a gigantic nation. Stopped "Create States" notification alert from causing significant performance issues. Fabricate claims and claim states actions don't need to run through every province. Increased usage of the country's military access cache. Fixed a lot of the performance degradation introduced in Leviathan.

Added 52 new monuments for Leviathan DLC owners. Added new sets of ideas for all the new formable countries (except for Rozwi), Jolof, Oyo, Adal, Kilwa, and generic for Horn of Africa countries. Reworked 4 already existing countries as reformables (Mali, Macina, Kongo and Ethiopia).

Reworked 3 already existing formable countries (Mossi, Hausa, Sokoto).

Added 7 new formable countries (Israel, Aksumite Empire, Great Zimbabwe, Kitara, Nubia, Somalia and Rozwi).
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Added 8 additional free estate privileges. Added 9 new government reforms for African countries. Now in control of Auroa’s powerful drone technology The Wolves and their allies will hunt you mercilessly across Auroa.# 1.32 # Walker they have taken control of Auroa for an unknown purpose. A seamless co-op experience means your squadmates can jump in and out at any time.įace your deadliest enemy yet, The Wolves, former Ghosts who have betrayed their country. Use the environment to your advantage as you disappear into a jungle canopy to evade your foes or jump into a vehicle and charge into battle by air, land and sea. Featuring 11 unique biomes and home to Skell Technologies this remote Archipelago will challenge the Ghosts like never before. Initially interested in a remote testing site for its autonomous drones, the Silicon Valley company eventually turned Auroa into its “World 2.0,” a high-tech, high-security utopia of sustainable eco-cities and robotics research.Įxplore a diverse and mysterious open world ranging from barren deserts and dramatic fjords to futurist cities and arctic peaks. Now, it’s home to Skell Technology, an enigmatic technology giant. Somewhere in the South Pacific lies the remote Auroa Archipelago, a vast land of diverse biomes that range from lush rainforests to snowy peaks. Become a Ghost, an Elite US Special Operations soldier, as you fight to survive against your brothers who have turned against you.
